Hunt Showdown bug news

Epitome via Crytek

On May 19 Crytek released a sizable update for Hunt: Showdown, which included new weapon variants and custom ammo, some gameplay adjustments, and the usual helping of bug fixes and minor improvements. Unfortunately, the update likewise seems to take unleashed a new bug into the game, and this 1 is rather unplasant.

Co-ordinate to numerous player-submitted problems reports on social media and Reddit, the update inadvertently added a noticeable mouse motility deadzone to Hunt: Showdown. To put it only, the game does non seem to detect slow, deliberate mouse motion. Flicking or moving your mouse effectually is by and large the aforementioned, but the moment you slow downwards your manus motility, the cursor — and worse yet, your crosshairs — freezes in place.

This is a pretty serious problem in this game, arguably more so than it would be in other starting time person shooters. Hunt: Showdown revolves around slow, deliberate mouse motion, equally gunplay is all about landing headshots with archaic, slow-firing weapons.

Video courtesy of Reddit user god_hates_maggots

It's non clear just yet whether the problems affects all players, or only some unfortunate mouse and keyboard users. Bug reports have been submitted to Crytek, and we await the situation will exist resolved soon enough. Every bit it stands, Hunt: Showdown is nearly unplayable for those players affected by the mouse deadzone issues.